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In Realm of the Mad God, sounds are played when players shoot or otherwise interact with the game, when a player or enemy takes damage, and as ambiance. Music, sound effects, and weapon sounds each have an on/off toggle and volume slider in the Options menu.

Music

Filename Track Notes
sorc
Sorc
The Sorcerer's Tower by Craig Stern, played on loop

Sound effects

Events

Filename Track
button_click
Button click
death_screen
Death screen
enter_realm
Enter realm
error
Error
inventory_move_item
Inventory move item
level_up
Level up
loot_appears
Loot appears
no_mana
No mana
use_key
Use key
use_potion
Use potion

Characters

Filename Track
archer_death
Archer death
archer_hit
Archer hit
knight_death
Knight death
knight_hit
Knight hit
paladin_death
Paladin death
paladin_hit
Paladin hit
priest_death
Priest death
priest_hit
Priest hit
rogue_death
Rogue death
rogue_hit
Rogue hit
warrior_death
Warrior death
warrior_hit
Warrior hit
wizard_death
Wizard death
wizard_hit
Wizard hit

Enemies

Filename Track Notes
abyss_brutes_death
Abyss brutes death
abyss_brutes_hit
Abyss brutes hit
abyss_demons_death
Abyss demons death
abyss_demons_hit
Abyss demons hit
archdemon_death
Archdemon death
archdemon_hit
Archdemon hit
bats_death
Bats death
bats_hit
Bats hit
beholder_death
Beholder death
beholder_hit
Beholder hit
blobs_death
Blobs death
blobs_hit
Blobs hit
cave_pirates_death
Cave pirates death
cave_pirates_hit
Cave pirates hit
chicken_death
Chicken death
chicken_hit
Chicken hit
cubes_death
Cubes death
cubes_hit
Cubes hit
cyclops_death
Cyclops death
Identical to ogres_death
cyclops_hit
Cyclops hit
Identical to ogres_hit
dark_elves_death
Dark elves death
Identical to dwarves_death, elves_death, hobbits_death, and night_elves_death
dark_elves_hit
Dark elves hit
Identical to dwarves_hit, elves_hit, hobbits_hit, and night_elves_hit
default_death
Default death
Identical to default_hit
default_hit
Default hit
Identical to default_death
demons_death
Demons death
Identical to greater_demons_death
demons_hit
Demons hit
Identical to greater_demons_hit
djinn_death
Djinn death
djinn_hit
Djinn hit
dragons_death
Dragons death
dragons_hit
Dragons hit
dwarf_god_death
Dwarf god death
dwarf_god_hit
Dwarf god hit
dwarves_death
Dwarves death
Identical to dark_elves_death, elves_death, hobbits_death, and night_elves_death
dwarves_hit
Dwarves hit
Identical to dark_elves_hit, elves_hit, hobbits_hit, and night_elves_hit
eggs_death
Eggs death
eggs_hit
Eggs hit
elves_death
Elves death
Identical to dark_elves_death, dwarves_death, hobbits_death, and night_elves_death
elves_hit
Elves hit
Identical to dark_elves_hit, dwarves_hit, hobbits_hit, and night_elves_hit
ents_death
Ents death
ents_hit
Ents hit
flaming_skulls_death
Flaming skulls death
flaming_skulls_hit
Flaming skulls hit
Identical to skull_shrine_hit
flayers_death
Flayers death
Identical to flying_brain_death
flayers_hit
Flayers hit
Identical to flying_brain_hit
flying_brain_death
Flying brain death
Identical to flayers_death
flying_brain_hit
Flying brain hit
Identical to flayers_hit
ghost_god_death
Ghost god death
Identical to ghosts_death
ghost_god_hit
Ghost god hit
ghosts_death
Ghosts death
Identical to ghost_god_death
ghosts_hit
Ghosts hit
goblins_death
Goblins death
goblins_hit
Goblins hit
golems_death
Golems death
golems_hit
Golems hit
greater_demons_death
Greater demons death
Identical to demons_death
greater_demons_hit
Greater demons hit
Identical to demons_hit
greater_pit_snakes_death
Greater pit snakes death
greater_pit_snakes_hit
Greater pit snakes hit
hobbits_death
Hobbits death
Identical to dark_elves_death, dwarves_death, elves_death, and night_elves_death
hobbits_hit
Hobbits hit
Identical to dark_elves_hit, dwarves_hit, elves_hit, and night_elves_hit
lizard_god_death
Lizard god death
lizard_god_hit
Lizard god hit
medusa_death
Medusa death
medusa_hit
Medusa hit
minion_of_oryx_death
Minion of oryx death
minion_of_oryx_hit
Minion of oryx hit
mummies_death
Mummies death
mummies_hit
Mummies hit
night_elves_death
Night elves death
Identical to dark_elves_death, dwarves_death, elves_death, and hobbits_death
night_elves_hit
Night elves hit
Identical to dark_elves_hit, dwarves_hit, elves_hit, and hobbits_hit
ogres_death
Ogres death
Identical to cyclops_death
ogres_hit
Ogres hit
Identical to cyclops_hit
orcs_death
Orcs death
orcs_hit
Orcs hit
oryx_death
Oryx death
oryx_hit
Oryx hit
pirate_king_death
Pirate king death
pirate_king_hit
Pirate king hit
pirates_death
Pirates death
pirates_hit
Pirates hit
pit_snakes_death
Pit snakes death
Identical to pythons_death and snakes_death
pit_snakes_hit
Pit snakes hit
Identical to pythons_hit and snakes_hit
pythons_death
Pythons death
Identical to pit_snakes_death and snakes_death
pythons_hit
Pythons hit
Identical to pit_snakes_hit and snakes_hit
rocks_death
Rocks death
rocks_hit
Rocks hit
scorpions_death
Scorpions death
scorpions_hit
Scorpions hit
skeletons_death
Skeletons death
skeletons_hit
Skeletons hit
skull_shrine_death
Skull shrine death
skull_shrine_hit
Skull shrine hit
Identical to flaming_skulls_hit
slimes_death
Slimes death
slimes_hit
Slimes hit
snake_queen_death
Snake queen death
snake_queen_hit
Snake queen hit
snakes_death
Snakes death
Identical to pit_snakes_death and pythons_death
snakes_hit
Snakes hit
Identical to pit_snakes_death and pythons_hit
spider_queen_death
Spider queen death
spider_queen_hit
Spider queen hit
spiders_death
Spiders death
spiders_hit
Spiders hit
sprite_god_death
Sprite god death
sprite_god_hit
Sprite god hit
sprites_death
Sprites death
sprites_hit
Sprites hit
stone_walls_death
Stone walls death
stone_walls_hit
Stone walls hit
traps_death
Traps death
traps_hit
Traps hit
trees_death
Trees death
trees_hit
Trees hit
undead_dwarves_death
Undead dwarves death
Identical to undead_hobbits_death
undead_dwarves_hit
Undead dwarves hit
Identical to undead_hobbits_hit
undead_hobbits_death
Undead hobbits death
Identical to undead_dwarves_death
undead_hobbits_hit
Undead hobbits hit
Identical to undead_dwarves_hit
wooden_walls_death
Wooden walls death
wooden_walls_hit
Wooden walls hit

Abilities

Currently, few of these seem to be used.

Filename Track
fire_nova
Fire nova
fire_spray
Fire spray
heal_nova
Heal nova
light_heal
Light heal
magic_nova
Magic nova
major_heal
Major heal

Weapon sounds

Generic

Filename Track Notes
arrowShoot
ArrowShoot
bladeSwing
BladeSwing
Identical to daggerSwing
daggerSwing
DaggerSwing
Identical to bladeSwing
magicShoot
MagicShoot

Individual

Several of these are not used.

Filename Track
blunt_dagger
Blunt dagger
blunt_sword
Blunt sword
crossbow
Crossbow
dirk
Dirk
double_bow
Double bow
fire_bow
Fire bow
fire_dagger
Fire dagger
fire_sword
Fire sword
fire_wand
Fire wand
firework
Firework
glass_sword
Glass sword
golden_bow
Golden bow
golden_dagger
Golden dagger
golden_sword
Golden sword
heavy_crossbow
Heavy crossbow
hells_fire_wand
Hells fire wand
long_sword
Long sword
missile_wand
Missile wand
mithril_dagger
Mithril dagger
obsidian_dagger
Obsidian dagger
poison_fang_dagger
Poison fang dagger
poor_quality_bow
Poor quality bow
sprite_wand
Sprite wand
wand_of_dark_magic
Wand of dark magic
wand_of_death
Wand of death

Old sounds

The original sounds were added in Build 62 and removed in Build 116.1. To re-add them into the game, download the MP3 archive and follow the linked guide.

Filename Track
character_death
Character death
character_hit
Character hit
character_levelup
Character levelup
item_drop
Item drop
item_error
Item error
item_move
Item move
item_use
Item use
monster_death
Monster death
monster_hit
Monster hit

History

Patch Description
Build 62 Sound effects added. They are sourced from the Assemblee competition entries of John Nesky, feeblethemighty, BigLon, and boomlinde.
Build 65 Music added; M toggles music. The track used is The Sorcerer's Tower, entered in Assemblee by Craig Stern.
Build 71 N toggles all sound.
Build 72 There is a sound effect and an explosion on monster death.
Build 106 B toggles weapon sounds.
Build 109.1 Sound toggle added to title screen.
Build 115 Sound toggle moved to new Options screen.
Build 116.1 The original sound effects are replaced. The many new sounds are by Jonathan Fehr.
Release 27.4 Added volume sliders in Options.

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